Hera Dragon Descended – Farmable Fujin Machine Zeus Sample Carry Setups

 Hera Dragon Descended – Fujin Machine Zeus Sample Carry Setups

Machine Zeus is a powerful farming leader with a built in gravity active skill and amazing multiplier that is versatile for using any type of colors for farming difficult dungeons in the game. One of the oldest ways to take on Hera Dragon was to use Machine Zeus and have 4 PADz dark resist dragons, unfortunately the dungeon comes around very rarely and getting 4 PADz resist dragons and cheesing the dungeon demands some patience for grinding down Hera Dragon.

With Fujin’s active skill released as a skillup material this not only makes the team composition significantly easier to build, but also a lot faster than the standard resist cheese method on Hera Dragon.

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How to Carry: Gaia Dragon with ALB x Dios (Fully Farmable P2)

 How to Carry: Gaia Dragon with ALB x Dios (Fully Farmable P2)

Gaia Dragon is a unique farmable card, giving you a DKali board with shield on a 9 turn cooldown, along with 950 weighted stats. The double TPAs and single TE mean that it can feasibly be used on Ronove teams and can be effectively used for a farmable Another Crusader team.

It is also used as an evolution material for Odin Dragon and may be used in a future evolution to Ragnarok Dragon (if he ever gets a new evolution).

This build makes use Dios as a farmable leader and the premptive Ares strike to activate Dios. The build is safe to 2 skyfalls for both hits on Gaia Dragon which is very good for a full farmable team (outside of ALB+inherit for P1).

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How to Carry: Gaia Dragon with Yamamoto

 Gaia Dragon Carry Method with Yamamoto

Gaia Dragon is a unique farmable card, giving you a DKali board with shield on a 9 turn cooldown, along with 950 weighted stats. The double TPAs and single TE mean that it can feasibly be used on Ronove teams and can be effectively used for a farmable Another Crusader team.

It is also used as an evolution material for Odin Dragon and may be used in a future evolution to Ragnarok Dragon (if he ever gets a new evolution).

This build makes use of killer awakenings, careful damage control and low chance at failing, though, it can happen with skyfall. Skyfall is unlikely when clearing 1 row (extremely unlikely to happen).

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How to Carry: Gaia Dragon with Meridionalis

 Gaia Dragon Carry Method with Meridionalis – 2 Versions

Gaia Dragon is a unique farmable card, giving you a DKali board with shield on a 9 turn cooldown, along with 950 weighted stats. The double TPAs and single TE mean that it can feasibly be used on Ronove teams and can be effectively used for a farmable Another Crusader team.

It is also used as an evolution material for Odin Dragon and may be used in a future evolution to Ragnarok Dragon (if he ever gets a new evolution).

Similar to Noah Dragon, Hera Dragon and Zeus Dragon guerillas, these guides make use of the pinpoint accuracy of Meri’s no skyfall clause.

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How To Carry: Noah Dragon with Meridionalis

White Rainbow Ark, Noah Dragon Two Noahdra Carry Setups with Meridionalis

Two of the most difficult parts of Noah Dragon Decended are Noah Dragon’s random absorbs and the whopping 52.5M HP with 5M damage null.  The former means you can get horrible RNG with consecutive bad absorbs, while the latter means it’s very hard to one-shot; doing so requires precise damage control and sub attribute damage.  In addition, if you don’t one-shot, you will have to take a skill bind, and so need 100% SBR.

Keeping this in mind, I automatically turned to Meri, as her no skyfall clause lets you greatly control damage, and her RCV multiplier (6.25x) lets you stall through many turns on Noah Dragon.

Below you’ll find Meri x Meri and Meri x Blodin setups. You can easily vary both, but the damage control for both are very precise, so you’ll have to figure that out yourself.

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How to Carry: Heph Dragon Descended with Yamamoto

 Heph Dragon Farm / Carry Method with Yamamoto

Heph dragon is easily one of the hardest radars in A3 for most teams owing to the fact that he has a 15 turn skill delay and 7 turn timer. Since most damage enhances come in the form of inherits for most teams, this means your attempt to kill him will be done without a spike, on a 7 turn timer, with few actives, and a required 79M damage.

Most teams solo cannot deal with this making it very difficult for solo UA3 players to achieve their Heph Dragon drops.

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