Hera Dragon Farm / Carry Method with UVO Meridionalis (Ceres Control Version)
This uses mostly the same strategies as the previous guide, except updated to accommodate the new Meri evo.
The Setup
Player 1 (Inherits on the bottom):
Meri (Grodin) / Sub (Combo) / Sub (Optional orb/boardchange with 3 SDR) / Sub (Toshiro) / Sub (Board)
Your team must have 10 SB for 100% resist P2, 5 SB for Fujin P2 (to make 15 SB total).
Avoid OE and important bindable dark attribute cards. Both mean more stalling on floor 2 for getting rid of enhanced orbs and 10-turn bind respectively.
You only need the board if you’re carrying Fujin P2. It must combo with Meri to do 50M damage.
The optional orb/boardchange with 3 SDR is to use on floor 1 instead of Meri to make floor 2 faster (no need to stall for Meri).
Your team, plus P2’s Meri, must do between 9,190,750 and 9,300,405 damage to Ceres on floor two with a 7c. The options that generally work well are a double rowmaker with one of these two boards, or Thouzer with this board.
Check this thoroughly, as this is the key part of the build.
Example P1:
With the above team, use this board for Ceres and Toshiro + Blodin for Heradra.
Player 2
Fujin Version:
Meri / Tengu / Tengu / Damage absorb void / Shield – 9 SB
100% Resist Version:
Meri / Elysium / Elysium / Elysium / Elysium – 5 SB
Notes: Meri MUST be hypermaxed.
Tengus only require skill boosts.
The eggplant sub can be any damage absorb void active.
Shield must be at least 50%.
Elysiums must have all awakenings in 100% resist version.
Inheriting an off-color active on Meri or putting 3 SDR on her will make the run faster.
How it works
Floor 1 – Verche
P1: Kill with Sub(Optional orb/boardchange) and/or one of the Meri
Floor 2 – Ceres
Stall for actives if needed (Grodin or Meri) with P2 1c P1 heal. Clear enhanced if any, and don’t 7c. When ready, with no enhanced:
P1 Toshiro, Combo active, 7c
P2 Shield (if Fujin version), Meri(Grodin)
Floor 3 – Hera Dragon, Fujin Version
P2: Fujin, Pass
P1: Board, Meri, kill
Floor 3 – Hera Dragon, 100% Resist Version
P2: Pass
Slowly kill Heradra, with P1 doing row and some combos, and P2 clearing for blues.