Light Azazel: An Easier White Snek. Floor 4

Fourth Floor of Light Azazel

Sigh. Back to writing about 5 floors.

Lots of combos absorbs. Pairing with Diablos would be wise. Using Diablos with Time Extend Badge would be wiser. Not using Hinomitsuha with Diablos with Time Extend Badge is wisest. (We Smart!) No inherits for this! Flashbacks of Hera-Is failed ranking runs.

Combo shields are 5/6/7/8 minimum respectively for this dungeon.


Fourth Level with Link

You should make it a point to check PADX or Padguide for minor details especially when it’s not discussed here.

Floor 1

Jord

Premptive 2 turn skill delay. Not difficult whatsoever.

 

Floor 2

Wadatsumi

The combo shield rush begins. 5c Minimum.

66k damage when sub 25% so be careful. I’d hope you brought something that can kill.

 

Floor 3

Agni

Combo shield rush continues! 6c Minimum.

Follows a specific 5 turn order to start UNLESS he’s brought under 50% in which case he starts a different 5 turn order.

You MUST bring him below 50% in the first 5 turns (otherwise it’s painful and long) and you MUST kill within 5 turns when under 50%.

 

Floor 4

Hera +297

Combo shield rush continues! 7c Minimum.

This may look like the standard Hera but she has the skill set of the one from the +297 Hera Gift dungeon. Key difference is the skip turn before her big nuke Graviton Bomb she actually awakening binds you which can be brutal when you need to 7c.

 

Floor 5

Titania

Combo shield rush finale! 8c Minimum.

At least she premptively buffs your time.

It’s not a bad idea to bring a delay for this floor because she does some wonky stuff to your board after the first turn. Or just kill. You’re forced to make 8 combos to even damage her but it will really depend on your damage to kill even when paired with Diablos. If your lead isn’t so strong, consider bringing lots of of killers (careful, she’s not god type!).

The first 7 turns are always set as the following unless you hit to 10%:

  1. Status Shield + Damage + bind
  2. Damage + 2×2 cloud randomly on the board
  3. Damage + Hard Blinded Orbs
  4. Falls asleep +100%
  5. zzzz +20%
  6. zzzz +20%
  7. Wakes up + damage boost

You can make use of the 2 free zzzz turns + her wake up turns to kill her as well.


Conclusion

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One thought on “Light Azazel: An Easier White Snek. Floor 4

  1. AnubisxDiablos does the work
    It’s easy to make combos espacially if you bring some TE like Tsukuyomi or Yuna (used both)

    You also can use Yomi’s active for 5sec more on Floor2, it last 3 turns 😉

    For Anubis damage, don’t forget to use an active against Agni (just in case you only made 8 combos), he has a lot of HP

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