Hera Dragon Farm / Carry Method with Meridionalis (Control Version)
Hera Dragon is easily the most requested Radar with Zeus Dragon given both are used for top tier MP Dragons. However, Hera Dragon was never featured in any OSC meaning far fewer people have her for their Yomi Dragon evolution.
This guide features fully farmable player 2 subs to make it easily accessible to everyone (with Meri).
This one is a bit easier to make than farming 2 Zeras worth but requires a 297 unlike the Zera one. Carried side is also significantly more stringent.
The Setup
Player 1 (inherits on the bottom)
Meridionalis (Grodin) / Blodin (Toshiro) [3SDR] / Blodin (Toshiro) [1SDR] / Blodin (Combo*) / Control* – 15SB
Everything is assumed to be hypermaxed.
This setup requires very specific combos. See the table at the end of the article for working combinations of Control* and Combo* cards with the applicable combo for Ceres.
Player 2
Version 1
Meridionalis / Tengu / Tengu / Fujin Skillup / Indra Skillup – 9SB
OR VERSION 2
Meridionalis / Elysium / Elysium / Elysium / Elysium – 5SB
Notes: Meri MUST be hypermaxed.
Tengus only require skill boosts.
Since Fujin skillup rotates I left the flex icon there (eggplant).
Fujin Skillup can obviously be actual Fujin, inherited to an SB sub if wanted.
Same for Indra Skillup.
Elysiums must have all awakenings if using version 2.
How it works
Version 1
Floor 1 – Verche
P1: Blodin(Toshiro), Swipe
Floor 2 – Ceres
P2: Shield, 0c.
P1: Blodin(Toshiro), Combo* active, Combo.
P2: Grodin.
Floor 3 – Hera Dragon
P2: Fujin, Pass.
P1: Control*, Meri, Swipe.
That’s all folks!
Version 2
Player 1 MUST be using Toshiro + Vaan OR Claymore + Thouzer
Floor 1 – Verche
P1: Toshiro, Swipe
Floor 2 – Ceres
P2: Pass.
P1: 1c.
P2: 0c
P1: Blodin(Toshiro), Combo* active, Combo.
P2: Grodin.
Floor 3 – Hera Dragon
P2: 0c.
P1: Pass.
P2: Clear for blues.
P1: 1 row and non-blue combos.
Repeat last 2 steps until she dies.
That’s all folks!
Confirmed Combinations
Control Combo
No inherit
Control Combo
Raphael Inherit on Gabe
Control Combo
Raphael Inherit on Kraken
Control Combo
Toshiro inherit on Claymore
Control Combo
Toshiro or Ryune inherit on Kundali
Control Combo
Raphael on Meri (not Grodin). NO PLUSSES ON UNIT 13.
Strategy changes to:
F2: P1 Toshi, Thouzer, 7c, P2 Fujin, Pass, P1 Raph, Unit 13
F3: P1 Meri, Swipe
General Requirements
If you are not using the above tested setups, follow the guide below to choose your control / combo set. We avoided listing any cards with OE (since that throws damage control off) and did not list general REM cards that fit unplussed or partially plussed. Cards like Sharon and Andromeda can work when not fully plussed. Changes to team attack can be made by swapping Grimmjow on Meri instead of Grodin (adds 81 attack to the team).
4th sub ATK range for Ceres:
Vaan, 4match: 2325 to 2488
Vaan, 3match: 1625 to 1780
Shantotto, 4match: 1279 to 1442
Shantotto, 3match: 628 to 783
Thouzer, 7match: 3416 to 3521
4th sub minimum ATK for Heradra:
0 rows: >2440
1 row: >1945
2 rows: >1483
Team atk ranges for Ceres:
Vaan, 4match: 14717 to 14880
Vaan, 3match: 14017 to 14172
Shantotto, 4match:13671 to 13834
Shantotto, 3match: 13020 to 13175
Thouzer, 7match: 15808 to 15913
Minimum team atk for Heradra: 1
19 rows: >14832
20 row: >14337
21 rows: >13875
Looking for a carry? Make sure to join the Puzzle and Kupo Carry server (follow the rules!) using the banner below if you haven’t done so already. I’ll be doing carries for Hera Dragon when the dungeon comes out.