Heph Dragon Farm / Carry Method with Fully Farmable P2
Heph dragon is easily one of the hardest radars in A3 for most teams owing to the fact that he has a 15 turn skill delay and 7 turn timer. Since most damage enhances come in the form of inherits for most teams, this means your attempt to kill him will be done without a spike, on a 7 turn timer, with few actives, and a required 79M damage.
Most teams solo cannot deal with this making it very difficult for solo UA3 players to achieve their Heph Dragon drops.
The Setup (courtesy of aKekBlaze)
Player 1 (inherits on the bottom)
MZeus / Dios / Tengu (Enhance) / Sasuke (Raphael) / Tsubaki (Carat) – 11SB
Everything is assumed to be hypermaxed.
Parvati enhance can be any active that enhances wood orbs. AYomi, Eggplant, Etc.
Raphael can be Thanatos or a full heal. If doing so, use it after taking damage on Apollo.
Carat can be any 2x spike or more that buffs fire. Freyr works.
Player 2
MHera / Hera-Ur / Surtr / Zera / Tengu – 11SB
MHera can be MZeus.
Hera-Ur MUST BE MAX EVOLVED. Same with Tengu and Zera.
Skill boosts must be unlocked for all the subs.
MHera and Surtr must be 23 turns or less.
Hera-Ur doesn’t need any skill levels. (She can also be substituted with Samurai Zaerog).
Zera needs to be max skilled.
How it works
Floor 1 – Neptune
P1: Raphael, Dios, enhance, Swipe
Floor 2 – Apollo
P2: 1c
P1: Use both leaders, Carat, Combo
Floor 3 – Heph Dragon
P2: Surtr, Hera-Ur, Zera, Pass
P1: Swipe
That’s all folks!
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