Liberty Geist No Combo Carry with Farmables
Liberty Geist is one of the easier dungeons but with one slightly annoying mechanic so I was given the difficult task of coming up with a carry.
The Teams
Player 1
RSak / Aten / Ragdra / Sephiroth / Tuna – Don’tCare(4)SB
Note: Everything can be replaced. Have fun.
Player 2
Sphinx / Echidna / Echidna / Kupo / Tengu – 6SB
This makes the P2 side completely farmable!
Lead can be just about any rainbow or combo based lead.
Delays should be 3+ turns for simplicity.
Kupo is best. But if you really can’t bring Kupo bring another Tengu or something.
How it works
Floor 1 – Golem
P1: Match and kill.
Floor 2 – Keepo
P2: Pass
P1: Kill. Make sure to heal.
Floor 3 – Star Dargos
P2: Delay and setup the board.
P1: Kill
Floor 4 – Hysferzen
P2: Save all colors. If at least 3 of all colors exist 0c. Otherwise combo any extra orbs above 3 for any colors.
P1: Match and kill.
Floor 5 – Alfecca
P2: 0c
P1: Tuna, Aten. Match and kill. Save at least 1 jammer.
P2: 1c any color on the team.
Floor 6 – Goose Chase Part 1
P1: Sakuya, Sephiroth, Match and kill.
Note: If the damage is not enough just repeat the last step without the actives. You’ll probably need to board.
Floor 7 – Catching the Goose
P2: Delay and setup the board (save colors).
P1: Kill.
Note: If the damage is not enough just repeat the last 2 steps.
Congratulations, you’ve cleared Liberty Geist!
Join the Puzzles and Dragons Carry Discord Server for more awesome carry setups! Or just chat with the dozens of endgame players about theory-crafting and team-building.