How to Carry: Liberty Geist – Farmable P2

 Liberty Geist No Combo Carry with Farmables

Liberty Geist is one of the easier dungeons but with one slightly annoying mechanic so I was given the difficult task of coming up with a carry.


The Teams

Player 1

RSak / Aten / Ragdra / Sephiroth / Tuna – Don’tCare(4)SB

 [Sunset God of Purifying Light, Aten]  [One-Winged Angel, Sephiroth] 

Note: Everything can be replaced. Have fun.

Player 2

Sphinx / Echidna / Echidna / Kupo / Tengu – 6SB

    

This makes the P2 side completely farmable!

Lead can be just about any rainbow or combo based lead.

Delays should be 3+ turns for simplicity.

Kupo is best. But if you really can’t bring Kupo bring another Tengu or something.


How it works

Floor 1 – Golem

P1: Match and kill.

Floor 2 – Keepo

P2: Pass

P1: Kill. Make sure to heal.

Floor 3 – Star Dargos

P2: Delay and setup the board.

P1: Kill

Floor 4 – Hysferzen

P2: Save all colors. If at least 3 of all colors exist 0c. Otherwise combo any extra orbs above 3 for any colors.

P1: Match and kill.

Floor 5 – Alfecca

P2: 0c

P1: Tuna, Aten. Match and kill. Save at least 1 jammer.

P2: 1c any color on the team.

 

Floor 6 – Goose Chase Part 1

P1: Sakuya, Sephiroth, Match and kill.

Note: If the damage is not enough just repeat the last step without the actives. You’ll probably need to board.

Floor 7 – Catching the Goose

P2: Delay and setup the board (save colors).

P1: Kill.

Note: If the damage is not enough just repeat the last 2 steps.

Congratulations, you’ve cleared Liberty Geist!

 

Join the Puzzles and Dragons Carry Discord Server for more awesome carry setups! Or just chat with the dozens of endgame players about theory-crafting and team-building.

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