60M Downloads Godfest. Why you might consider rolling:

60 Million Downloads Worldwide!

Here’s a breakdown of the Godfest for the event.

(This is an opinion post and is based on my opinion of end game content).
That are wondering when they should roll, this is a really solid Godfest on both days.
This is my first time making an article about a Godfest specifically (even if I normally discuss it off-site).

Jingle Bells ~ X-MAS REM Review

 X-Mas REM – Smells like a TRAP

Seasonal REMs have always been very niche in purpose due to limited cards available and the amount of filler cards that would have no place on any team ever. Add on the fact that seasonal REMs extend up to 8 star cards with less than 1% chance of rolling any individual 8 star and you can see how this sounds more and more like a trap.

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Ronove – Breaking Down the Hivemind “Best” Team

 The Ronove Hivemind

Ronove is a high-tier heart cross lead capable of clearing up to and including Ultimate Arena 3. However, I see a lot of things that I consider misconceptions so this discussion aims to show you objective views on running “the best” Ronove team through Ultimate Arena 3. There will be no team-building discussion due to the length of this article as is. Team-building will be delegated to the Leader Guides article covering Ronove.

The reason I wrote this article was because I found too many people were blindly stating that people should not run Ronove if they did not have this exact team setup. In this article I will be focusing on Ragnarok Dragon and Rozuel while the leader guide will focus on completely alternative approaches and their overall effectiveness while replacing Kaede, Ragnarok, and Rozuel.

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Anaphon vs Myr

Here’s my take on the Myr vs Anaphon debate.

 

 VS. 

 

Star Cutting Time Dragonbound, Myr: ATK x7.7, reduce damage taken by 50% after matching Heal orbs in a cross formation. Increases time limit of orb movement by 2 seconds.

Chaotic Black Dragonbound Armor, Ana (Typhonana or Anaphon): Balanced & Dragon type cards HP x1.35, ATK x1.35. ATK x6, reduce damage taken by 35% after matching Heal orbs in a cross formation.

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