Demonius Dark Exodia – Almost Full Swipe Farm with Meridionalis

 Dark Exodia Farming with Meridionalis

Finally something else to do! FARM FARM FARM GO GO GO DEXODIA HAS LANDED.

Honestly he’s not that useful but still a farmable >1k weighted stat dark. He’s very similar in leader skill and active skill to his light version but with slight changes. It was suggested that he could be a very strong leader with dupe subs of himself when he first came out but his 4 dark combo requirement is simply too high.

 


The Setup

Player 1 (inherits on the bottom)

Meridionalis (Toshiro) / Rodin / Blodin (Barbarossa) / Blodin (Toshiro) / Swole Owl (Orochi) – 14SB

    

                         

Everything is assumed to be hypermaxed.

Rodin is there because you need all attributes and he’s used to clear the tans. Blodins add a lot of SB but you have more than you need so I wouldn’t worry as much about having the double Blodin.

Barbarossa guarantees 6 orbs for a row while delaying by 1.

Amon is there for the machine killer because we don’t use a spike in this build.

No latents required.

Everything was chosen to be unbindable for this. Not 100% required since we delay Hamal but it is nice.

Amon is not absolutely required either. Can be swapped for something like Noah to still cover light but you CAN NOT use Orochi because Orochi can get bound and will not be ready for Hamal.

Noah Dragon can be used instead of Barbarossa because it kills the floor and poisons to kill the resolve spawn.

 

Player 2 (inherits on the bottom)

Meridionalis (Hades) / Blow-up Doll Paulina (Hades) / Amon (Toshiro) / Blodin (Toshiro) / Blodin Tamazo (Toshiro) – 11SB

    

    

Everything is assumed to be hypermaxed.

Paulina adds a lot of OE and has 2SB with a low CD. The same goes for Blodin Tamazo. Both of them cover a color with their sub-att as well.

Amon is there for the machine killer because we don’t use a spike in this build.

Blodin’s stats and awakenings are silly so of course we use him when possible.

No latents required.

Amon is not absolutely required either. Can be swapped for something like Noah to still cover light.


How it works

Floor 1 – Trash Dragon with Resolve

P1: Blodin (Barbarossa) – row.

P2: Ping with anything.

 

Floor 2 – Dark Keepo

P1: Blodin (Toshiro), Swipe

 

Floor 3 – Dark Golem MK2

P2: Blodin (Toshiro), Swipe

 

Floor 4 – Tans x4

P1: Rodin, 1c (don’t match waters)

 

 

Floor 5 – Shieldy Dark Thing

P2: Blodin Tamazo (Toshiro), Swipe

 

Floor 6 – Humus

P1: Amon (Orochi)*

P2: Blodin (Toshiro), Swipe

*Note: If Hamal absorbs water you will need to use Orochi. If Hamal absorbs fire you will need to use Orochi because you will want to stall up your enhance on P2 to be able to kill since Hamal will be wood attribute at this point making him effectively 90M HP. While the delay is up you should 1c as needed for skill charges and remove the locked hearts. If you get a different element then you do not need to delay.

 

Floor 7 – Dexodia Head

P1: Meri (Toshiro), Blodin, Pass

P2: Meri (Hades), Paulina (Hades), Match*

 

 

That’s all folks!


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